They are forced back to the main menu and have to find other things to do while they wait in the queue again. By being kicked from the game, fans are dragged out of this special moment. The ending credits fill adventurers with a sense of accomplishment and pay respect to all those that worked on the expansion. Like the rest of the series, Final Fantasy XIV is filled with stunning music that drives emotion. This, married with excellent storytelling, makes for one of the most compelling MMOs to date. While seemingly small, this interruption from the story is an important issue for players. He mentions that there is a process missing from the end credits to prevent the automatic logout procedure. Yoshida said that the development team had been receiving reports from players about " being automatically logged out during the ending credits of A Realm Reborn, Heavensward, Stormblood, or Shadowbringers due to 30 minutes of inactivity." Luckily, adventurers were not being kicked at the end of FFXIV: Endwalker. Related: Why FFXIV Is Resetting Mid-Level EXP Progress For EndwalkerĪ post on The Lodestone about current known issues was updated on December 5, 2021. This flow, however, has been broken up with the recent release of Endwalker. The problem is prevalent enough for Game Director and Producer Naoki Yoshida to give a response on the issue. Each expansion is given a definite end and is seamlessly bridged together to the next section with Post-Game MSQ. Watching the ending scenes acts as a story timeline of major FFXIV events. Although they are out there, players will have a hard time finding another MMO that includes credits. Also, by way of apology and to compensate fans for all the time they’ve been spending in log-in queues instead of actually playing the game, players with the full version of the game and a paid "FF XIV" account that’s active by 5 p.m., December 21 Japan-time (midnight, December 21 PST), will be given a free 14-day extension to their account, which is in addition to the previous seven-day extension provided by Square Enix when the "Endwalker"-related congestion problems first started.By putting in ending credits for each expansion, Final Fantasy XIV has become an outlier in the MMO genre. Customers who’ve already bought "Final Fantasy XIV" in some form are still currently able to purchase the "Endwalker" expansion. In addition, Yoshida says that Square Enix will also be suspending new advertising for "Final Fantasy XIV," which in addition to helping not exacerbate the overcrowding problem, is also a nice way of not teasing would-be players who can’t purchase a copy of the game until the sale suspension is lifted. “We are aware that the long waiting times to log into the game are preventing players from playing, and for this, we sincerely apologize,” said producer/director Naoki Yoshida in a statement on the game’s official website. ▼ Preview for "Final Fantasy XIV: Endwalker" In response, Square Enix has made the decision to suspend sales of the "Final Fantasy XIV Starter Pack" and "Complete Pack" until it can address the congested conditions. That combination of factors has fans both old and new clamoring to go adventuring in FF XIV’s realms of Eorzea, But while Eorzea is a digital world, the game’s online nature means that it has to deal with the real-world issue of server capacity, and since "Endwalker’s" release, players have been met with extremely long log-in queues, especially on weekends and weekday evenings. Not only is "Endwalker" being billed as the final major update for the game, it’s also the first to come out since the massive increase in player numbers that "FF XIV" has experienced since the start of the pandemic. "FF XIV’s" latest expansion, "Endwalker," was released last week. Jump to the present day, though, and "Final Fantasy XIV," which once had so much difficulty attracting fans that its very survival was in danger, is now a game that’s so popular it literally has to turn crowds away. In its original form 2010 form, "Final Fantasy XIV’s" player base was so small and unsatisfied that developer Square Enix took the drastic measure of shutting the game down entirely in 2012, then spending almost an entire year retooling it for a complete rerelease. You won’t find a much more dramatic comeback story in the video game industry than "Final Fantasy XIV." And no, we’re not talking about the game’s narrative, but the reception of the game itself.
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